Computer Science

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Wednesday - Friday (2/5/14 - 2/7/14)

Agenda:

  • Introduction to Computer Hardware
  • How do you choose a computer case?
    1. Check the size of your motherboard (e.g. ATX, mini-ATX, micro-ATX, etc.) and match it with the case
    2. Make sure your case looks cool
  • How do you choose a power supply?
  • Complete the Computer hardware assignment today
    • Make sure you share the document with Mr. Bui
    • Make sure that you have all of the required pieces in your spreadsheet
  • Quiz on the different computer components on Thursday (1/31/13)
    • You should be able to identify the name of the part just by looking at it
    • You should be able to explain what that part basically does


Monday (2/3/14)

Agenda:

  • Demo Asteroids
  • If you have completed Asteroids, then try to implement several advanced features

Friday - Thursday (1/24/14 - 1/30/14)

Agenda:

Thursday (1/16/14)

Agenda:

Period 1 Games

Period 5 Games

Tuesday (1/14/14)

Agenda:

  • Make sure that your team has shared its presentation with Mr. Bui
  • Presentations & Demos
    • Limited to 10 minutes
    • You must demonstrate your game
    • Everyone in your group should present a little bit

Monday - Friday (1/6/14 - 1/10/14)

Agenda:

  • Work on Team Projects
  • Integrate and Test (1/6/14 - 1/8/14)
  • Create Presentations (1/10/14)
  • Presentations & Demos (1/14/14)

Presentation Guidelines:

  1. Create a Google Presentation
  2. Share with Mr. Bui and each of your group members
  3. Title slide should have your game's name and team name
  4. Team roles slide(s) should list team members and each of their roles/responsibilities
  5. Resources slide(s) should display any other games you used as a resource to make your game
  6. Game demonstration
    • Link to your game uploaded to the Scratch website (you should demo the game during your presentation)
  7. Obstacles slide(s) should list specific problems or difficulties that your team ran into during development, and how you over came them
    • You should include difficulties in your team's interactions
    • You should include difficulties in your game's programming
    • You should include your obstacles' solutions
  • Slideshow Guidelines
    • Use bulleted lists
    • Each bulleted item has a max of around 8 words
    • Do *not* write out sentences or paragraphs
    • Ask yourself: is this clear, concise, and easy to understand?

Thursday (1/2/14)

Agenda:

  • Work on Team Projects
  • Meet with your team members
  • Reminder: Project presentations and demos will be on Tuesday (1/14/14)

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