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− | <!--
| + | == Archives == |
− | == Monday - Wednesday (10/1/12 - 10/3/12) == | + | * CS1 - 1819 (Poland) - APS Canvas |
− | * Complete the [[Item collection game]] | + | * CS1 - 1718 (Poland) - APS Canvas |
− | * [[Item collection game]] is due Friday (10/5/12)
| + | * CS1 - 1617 (Poland) - Google Classroom |
− | --> | + | ** [https://docs.google.com/a/apsva.us/document/d/1VnXYBgVIABKBGVYNuoQQ6E_6kUzcNah2TFlM5QgTOW0/edit?usp=sharing 2017 Syllabus] |
− | | + | * [https://sites.google.com/a/apsva.us/ocopcompsci/ CS1 - 1516 (MacLeod)] |
− | == Thursday (9/27/12) ==
| + | * [[CS1 - 1415]] |
− | '''Warmup:'''
| + | * [[CS1 - 1314]] |
− | # Open TextEdit or MS Word
| + | * [[CS1 - 1213]] |
− | # With a partner, come up with a list of as many game features as you can
| + | * [[CS1 - 1112]] |
− | #* E.g. Lives, hit points, etc.
| + | * [[CS1 - 1011]] |
− | | + | * [[CS1 - 0910]] |
− | '''Agenda:'''
| + | * [[CS1 - 0809]] |
− | * Demo Frogger Game
| + | * [http://www.paulbui.net/wl0708/cs1 CS1 - 0708] |
− | ** Make sure you have accomplished all the tasks in the Frogger Game
| + | * [http://www.paulbui.net/wl0607/cs1/schedule.html CS1 - 0607] |
− | * If you are done with basic Frogger, then try implementing the following advanced features:
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− | ** The enemy sprites constantly change costume back and forth (makes it look like they're moving)
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− | ** Health/Lives power-up (when picked up, you get a new life) | |
− | ** Increasingly difficult levels | |
− | | |
− | == Tuesday (9/25/12) ==
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− | '''Agenda:'''
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− | * Basic Frogger Game
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− | *# Give your game a simple background
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− | *# Have your stage play some background music
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− | *# You will need several sprites.
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− | *# 1 player sprite will be the player and it will cross the screen by using the keyboard.
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− | *# 3-5 enemy sprites will be used to move back and forth horizontally or vertically across the screen (the number depends on how big you make them)
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− | *# When you play your game, you want to cross the entire screen without hitting the enemy sprites.
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− | *# Start the player off with 3 lives (HINT: use a variable)
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− | *# If you hit any of the enemy sprites:
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− | *## Subtract one life away
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− | *## Play a sound effect of getting hit
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− | *## Say "Ouch!"
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− | *## Move the player back to its starting location
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− | *# If lives hits 0, then say "Game Over" and end the game
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− | *## Play a sound effect for the "Game Over"
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− | *# If the player reaches the other side of the screen, then say "You win!"
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− | *## Play a sound effect for winning
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− | *#* Hint: You can use all sorts of different ways to detect how you hit the other side of the screen
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− | *#* Create a long sprite that you detect hitting OR...
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− | *#* Check the y-coordinate of the sprite and if it is greater than the upper bound of the screen
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− | | |
− | == Friday (9/21/12) ==
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− | '''Warmup:'''
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− | * Create a Scratch program that has a ball that bounces around on the screen | |
− | | |
− | '''Agenda:'''
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− | * Complete your Animations and Evaluations
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− | * Introduction to Basic Game Programming
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− | *# Start game
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− | *# Run forever (game loop)
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− | *# Include rules in your game loop
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− | *# Do the above for every sprite
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− | * Introduction to Conditionals
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− | ** Booleans - things that are True or False
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− | ** if statement blocks
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− | ** if-else statement blocks
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− | * Introduction to Variables
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− | * Avoidance Game Example
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− | *# Add a background to the example
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− | *# Change the sprites
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− | *# Add a lives variable that starts at 10 when you start the game
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− | *# If the player touches the ball, then decrease lives by 1
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− | *# Add another if that checks if lives is equal to 0
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− | *#* If so, say Game Over and end the game (stop all scripts)
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− | * Begin work on your Basic Frogger Game
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− | *# Give your game a simple background
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− | *# Have your stage play some background music
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− | *# You will need several sprites.
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− | *# 1 player sprite will be the player and it will cross the screen by using the keyboard.
| |
− | *# 3-5 enemy sprites will be used to move back and forth horizontally or vertically across the screen (the number depends on how big you make them)
| |
− | *# When you play your game, you want to cross the entire screen without hitting the enemy sprites.
| |
− | *# Start the player off with 3 lives (HINT: use a variable)
| |
− | *# If you hit any of the enemy sprites:
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− | *## Subtract one life away
| |
− | *## Play a sound effect of getting hit
| |
− | *## Say "Ouch!"
| |
− | *## Move the player back to its starting location
| |
− | *# If lives hits 0, then say "Game Over" and end the game
| |
− | *## Play a sound effect for the "Game Over"
| |
− | *# If the player reaches the other side of the screen, then say "You win!"
| |
− | *## Play a sound effect for winning
| |
− | *#* Hint: You can use all sorts of different ways to detect how you hit the other side of the screen
| |
− | *#* Create a long sprite that you detect hitting OR...
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− | *#* Check the y-coordinate of the sprite and if it is greater than the upper bound of the screen
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− | | |
− | == Wednesday (9/19/12) ==
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− | '''Agenda:'''
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− | * CSTA Survey
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− | * Animation Evaluations
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− | *# Bring up your animation and make sure it plays with a single-click of the green flag.
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− | *# Receive an evaluation sheet from Mr. Bui
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− | *# Be sure to put your name at the top. As we go around evaluating each others' animations, leave your evaluation sheet sitting at your computer.
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− | *# At the gong, go to another computer and play the animation
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− | *# Complete an evaluation on the original author's evaluation sheet. Be sure you write your name on the author's evaluation sheet.
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− | *# There will be a gong every 5 minutes
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− | *# At the end of class, your computer should have 3 evaluations by other people.
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− | * More Control Blocks
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− | ** Repeat X times
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− | ** Forever block
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− | * Bouncing sprites animation
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− | *# Your Scratch program should have at least 5 different sprites
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− | *# When the program starts, each sprite should point in a random direction
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− | *# Each sprite should then continuously move around, bouncing off the edges
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− | *# Try out some different things like pen actions and color changes
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− | | |
− | == Monday (9/17/12) ==
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− | '''Agenda:'''
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− | * Scratch Review
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− | * Broadcast and When I Receive blocks
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− | * Complete your Sprite Animations
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− | ** Create an animation that retells a movie/story in simplified terms. In your animation, you must employ the following:
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− | ** Background image
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− | ** Sprites that move around
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− | ** Sprites that change costume
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− | ** Sprites and say/think
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− | ** A graphic or size effect being applied to sprites
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− | ** A sound should be played
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− | | |
− | * We will demo the animations to each other next class
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− | | |
− | == Thursday (9/13/12) ==
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− | '''Warmup:'''
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− | * Bring up your [[Scratch - Moving and Drawing Assignment]] | |
− | * Make sure you have completed and demonstrated it to Mr. Bui | |
− | | |
− | '''Agenda:'''
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− | * Key pressing
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− | * Sounds (you will need to use headphones for this unit!)
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− | ** Downloading a sound (e.g. Mario sound clips)
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− | ** Record your own sound
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− | ** Playing sounds in Scratch
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− | * Complete and demo [[Scratch - Sound Board Assignment]]
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− | * Sprite Looks | |
− | ** Changing costumes
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− | ** Saying and Thinking
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− | ** Graphics and Size effects
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− | * Wait command
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− | * Sprite Look Practice - Create an animation that retells a movie/story in simplified terms. In your animation, you must employ the following:
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− | ** Background image
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− | ** Sprites that move around
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− | ** Sprites that change costume
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− | ** Sprites and say/think
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− | ** A graphic or size effect being applied to sprites
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− | ** A sound should be played
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− | | |
− | == Tuesday (9/11/12) ==
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− | '''Warmup:'''
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− | * Use Google Image Search to find a school-appropriate image that you would like to use as a sprite. Don't worry if you need to crop (cut out the image.)
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− | | |
− | '''Agenda:'''
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− | * Introduction to Scratch
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− | ** Sprites and costumes
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− | ** Basic movement
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− | ** Pen
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− | * Complete and demo [[Scratch - Moving and Drawing Assignment]]
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− | | |
− | == Friday (9/7/12) ==
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− | '''Warmup:'''
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− | # Bring up your responses from the "Defining computer science" activity at the end of last class
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− | # Review your responses
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− | # Define the term: "to compute" or "computation" in your "Defining computer science" google doc
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− | # Now, try to define the term "computer science"
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− | | |
− | '''Agenda:'''
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− | * "What is computer science?" discussion | |
− | * Different fields in computer science
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− | * How do we solve problems?
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− | *# Pair up
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− | *# One partner should create a google doc
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− | *# Write both partners names at the top
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− | *# Don't forget to share the document with [[Image:BuiEmail.bmp]]
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− | *# Write out the steps involved in making a PB&J sandwich
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− | * Share sandwich stories
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− | * What lessons/problems did we run into?
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− | * What does ''programming'' mean?
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− | * Introduction to Scratch
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− | ** Sprites (costumes and direction)
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− | ** Basic movement
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− | ** Pen
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− | * [[Scratch - Moving and Drawing Assignment]] | |
− | | |
− | '''Homework:'''
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− | * Signed syllabus sheet due by the end of next week (9/16/11). You may turn it in anytime before then. | |
− | | |
− | == Wednesday (9/5/12) ==
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− | '''Warmup:'''
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− | * If you have not done so, complete the [http://spreadsheets.google.com/viewform?key=p6_k1SMbS2zvMHJNJBBkFPA Student Survey]
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− | | |
− | '''Agenda:'''
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− | * Misc logistics
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− | ** 20/10 no pass policy
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− | ** Location of bathrooms
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− | ** Sign in/out sheets
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− | * Introductions
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− | * [[Computer Science I Syllabus]] | |
− | * IT Resources for Students (UserID: StudentID# and Password: Birthday) | |
− | ** Google Apps - [http://www.apsva.us/google http://www.apsva.us/google]
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− | ** Dropbox - [http://www.dropbox.com http://www.dropbox.com] | |
− | ** etc.
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− | * Defining computer science:
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− | *# Write your name the top of the Google Doc
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− | *# List people/things/systems that use computers (e.g. air traffic control)
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− | *# For each of the above people/things/systems, write down the information/data that they use (e.g. flight information)
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− | *# List things you have done in any science class
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− | *# Define the term: "to compute" or "computation"
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− | *# Share the document with [[Image:BuiEmail.bmp]]
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− | | |
− | '''Homework:'''
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− | * Signed syllabus sheet due by the end of next week (9/14/11). You may turn it in anytime before then.
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− | | |
− | == Tuesday (9/4/12) ==
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− | * Introductions
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− | * Name cards
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− | * Lab setup/config
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− | ** Login username is your first initial and lastname (e.g. pbui)
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− | ** Your password is your student ID number
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− | ** Go to Apple (upper left) -> System Preferences -> Accounts -> Change Password
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− | ** Acceptable-use policies apply in this lab!
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− | * Complete the [http://spreadsheets.google.com/viewform?key=p6_k1SMbS2zvMHJNJBBkFPA Student Surveys]
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