Difference between revisions of "Computer Science"

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== Thursday (12/5/13) ==
 
'''Agenda:'''
 
* If you have not completed [[Scratch - Research Assignment]], then you must do so on your own time.
 
* Team Design Project
 
*# Form teams of 3-4 (there will be both individual and group grades)
 
*# Rearrange and sit with your team
 
*# Vote on your team's project manager
 
*# [https://docs.google.com/a/apsva.us/document/d/1FKi8FhOmP1mkCMMyCgPL3zwUcTASKBbGN6XR_zuunSk/edit Team Project Template]
 
*## Copy the [https://docs.google.com/a/apsva.us/document/d/1FKi8FhOmP1mkCMMyCgPL3zwUcTASKBbGN6XR_zuunSk/edit Team Project Template] to the project manager's Google Drive (go to File->Make a copy)
 
*## The project manager should then share the document with each of his/her team members
 
*## Discuss the different game ideas that each of you have
 
*## As a team, discuss and complete in '''specific detail''' each of the items on the template
 
*## Be prepared to present your project planning document to Mr. Bui
 
*## Share the document with Mr. Bui
 
* Begin working on your allocated duties
 
* Tips for teamwork
 
** All team members understand the goals (i.e. tell each other what you're doing)
 
** Progress checks and updates (nobody can read your mind!)
 
** Your actions affect the team (i.e. you goof up, the team goofs up)
 
** Work with each other and not against each other
 
 
== Tuesday (12/3/13) ==
 
'''Agenda:'''
 
* Demo missing webcam games
 
* Complete [[Scratch - Research Assignment]]
 
 
== Wednesday - Friday (11/27/13-11/29/13) ==
 
* Thanksgiving Break
 
 
== Tuesday (11/26/13) ==
 
'''Agenda:'''
 
* Demonstrate a completed game that makes use of the webcam
 
* Winter Holiday Assembly
 
 
== Friday (11/22/13) ==
 
'''Agenda:'''
 
* Demo a game that makes use of the camera (examples below)
 
* Camera Collector Game
 
*# Copy your Dodge game
 
*# Integrate camera blocks so that your player is controlled by the camera (you can push the player back and forth)
 
*# Change the gameplay so that you need to collect items that are falling
 
*# Every time you collect an item, your counter should increase
 
* Camera Target Game
 
*# A ball should bounce around the screen and you can interact and bounce the ball using the camera
 
*# A target should be at one area in the screen
 
*# A timer should count down from some number
 
*# Every time the ball hits the target, you get a score increase
 
*# If the ball is off target and goes "out of bounds" you decrease your score
 
* Camera Whac-a-Mole Game
 
*# Copy your Whac-a-Mole game so you do not lose it
 
*# Instead of having a mallet follow the mouse around, people in the camera will hit the moles
 
*# Change the gameplay such that when somebody in the camera smacks a mole, the mole disappears and points are given
 
 
== Wednesday (11/20/13) ==
 
'''Agenda:'''
 
* Demo completed [[Dodge game]]
 
* Scratch & the webcam
 
** Turning on the Camera
 
** Camera transparency
 
** Motion and direction on the sprite
 
** When motion > # block
 
* Camera Collector Game
 
*# Copy your Dodge game
 
*# Integrate camera blocks so that your player is controlled by the camera (you can push the player back and forth)
 
*# Change the gameplay so that you need to collect items that are falling
 
*# Every time you collect an item, your counter should increase
 
* Camera Target Game
 
*# A ball should bounce around the screen and you can interact and bounce the ball using the camera
 
*# A target should be at one area in the screen
 
*# A timer should count down from some number
 
*# Every time the ball hits the target, you get a score increase
 
*# If the ball is off target and goes "out of bounds" you decrease your score
 
 
== Monday (11/18/13) ==
 
'''Agenda:'''
 
* Demo your completed [[Dodge game]]
 
 
== Thursday (11/14/13) ==
 
'''Agenda:'''
 
* Work on [[Dodge game]]
 
* Be sure to add advanced features when you have completed the [[Dodge game]]
 
 
== Tuesday (11/12/13) ==
 
'''Agenda:'''
 
* Demo any missing [[Whac-A-Mole game]]
 
* Review [http://wiki.scratch.mit.edu/wiki/Cloning Scratch - Cloning]
 
* '''Wait until''' block
 
* Health meter notes
 
* Work on [[Dodge game]] - be sure to use cloning
 
* [[CS Student Pages]]
 
 
== Thursday (11/7/13) ==
 
* Complete and demo [[Whac-A-Mole game]]
 
* VA Workplace Readiness Skills Assessment
 
** Pretest - Complete the [http://www.quia.com/quiz/3959876.html VA WRS Benchmark Test] (53 mins)
 
** Complete the VA WRS Skills Pre-test
 
** Submit your score to Mr. Bui through the [https://docs.google.com/forms/d/1gxIuRnM7Qb9DRrB7pj1YEpnsC4F5WxRTO5FtuvjkBGU/viewform survey]
 
* Read [http://wiki.scratch.mit.edu/wiki/Cloning Scratch - Cloning]
 
* Experiment and play with cloning
 
 
== Monday (11/4/13) ==
 
'''Agenda:'''
 
* Demo missing assignments
 
* Work on [[Whac-A-Mole game]]
 
 
 
== Archives ==
 
== Archives ==
* [[CS1 - 1314 - October]]
+
* CS1 - 1819 (Poland) - APS Canvas
* [[CS1 - 1314 - September]]
+
* CS1 - 1718 (Poland) - APS Canvas
 +
* CS1 - 1617 (Poland) - Google Classroom
 +
** [https://docs.google.com/a/apsva.us/document/d/1VnXYBgVIABKBGVYNuoQQ6E_6kUzcNah2TFlM5QgTOW0/edit?usp=sharing 2017 Syllabus]
 +
* [https://sites.google.com/a/apsva.us/ocopcompsci/ CS1 - 1516 (MacLeod)]
 +
* [[CS1 - 1415]]
 +
* [[CS1 - 1314]]
 +
* [[CS1 - 1213]]
 +
* [[CS1 - 1112]]
 +
* [[CS1 - 1011]]
 +
* [[CS1 - 0910]]
 +
* [[CS1 - 0809]]
 +
* [http://www.paulbui.net/wl0708/cs1 CS1 - 0708]
 +
* [http://www.paulbui.net/wl0607/cs1/schedule.html CS1 - 0607]

Latest revision as of 11:04, 13 November 2018

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