Acey Deucey assignment
From WLCS
Contents
Objective(s)
- You will implement the card game Acey Deucey
- You will design and implement Java classes
- You will analyze the rules and design the flow of your game
Resource(s)
Direction(s)
Card class
- Attributes
- String suit
- String name
- Constructor
- Card() - default constructor
- Card(String suit, String value) - specific constructor
- Sets the internal attributes to the same as the parameters
- Methods
- String getSuit()
- void setSuit()
- String getName()
- void setName()
- int getValue()
- returns the numerical value of the card
- String toString()
- returns the String representation of the card in the form "NAME of SUIT"
Deck class
- Attributes
- Card[] deck
- int top
- Constructor
- Deck()
- The deck attribute should be initialized to 52 new Cards
- You must then go through and set all the values of all the cards
- Deck()
- Methods
- void shuffle()
- Use a loop that swaps random cards around
- Card deal()
- Returns the current top card of the deck AND advances the top to the next card
- void reset()
- Resets the top index to 0
- void shuffle()
Acey Deucey class
- This class will be where you put your main() method
- Write all the comments for the flow of the program (i.e. outline how your program will run in comments)
- Implement the game in the main class