Creature Combat Game

From WLCS

Background:

Among the earliest computer games, developed in the 1970s, were text-based adventure games. The first of these was called Adventure; a later game built on the same principles was called Zork or sometimes Dungeon. Zork and the MIT team of students that developed it went on to form the company Infocom, which produced a series of commercially popular text-based adventures throughout the 80s when few computers had sophisticated graphics capabilities. Dungeon lent its name to an entire class of games that emerged as the Internet gained popularity, known as Multi-User Dungeons or MUDs. These are are the original massive multiplayer role-playing games (MMRPGs), essentially text-based precursors of modern graphical MMRPGs such as EverQuest or World of Warcraft. In the next few assignments you will build some of the components for a (very) simple text-based adventure game. Specifically, in this homework you will develop a Creature class to represent the creatures (warriors, monsters, wizards, etc.) in these games, and a Weapon class to represent objects (swords, spears, magic wands, etc) used to fight. Your classes will provide the attributes and methods to support a simple combat simulation.

Directions:

The following assignments will aid you in your completion of a complete Single-User Dungeon (SUD)

Assignments: