CS1 - 1415 - December

From WLCS

Thursday - Monday (12/18/14 - 12/22/14)

Agenda:

  • Presentations

Team Projects:

Tuesday (12/16/14)

Agenda:

  • Complete team projects
  • Complete team presentations (share with Mr. Bui!)

Monday - Friday (12/8/14 - 12/12/14)

Agenda:

  • Complete team projects this week
  • Integrate and Test (12/12/14)
  • Create Presentations (12/16/14)
  • Presentations & Demos (12/18/14 - 12/22/14)

Presentation Guidelines:

  1. Create a Google Presentation
  2. Share with Mr. Bui and each of your group members
  3. Title slide should have your game's name and team name
  4. Team roles slide(s) should list team members and each of their roles/responsibilities
  5. Resources slide(s) should display any other games you used as a resource to make your game
  6. Game demonstration
    • Link to your game uploaded to the Scratch website (you should demo the game during your presentation)
  7. Obstacles slide(s) should list specific problems or difficulties that your team ran into during development, and how you over came them
    • You should include difficulties in your team's interactions
    • You should include difficulties in your game's programming
    • You should include your obstacles' solutions
  • Slideshow Guidelines
    • Use bulleted lists
    • Each bulleted item has a max of around 8 words
    • Do *not* write out sentences or paragraphs
    • Ask yourself: is this clear, concise, and easy to understand?

Project Rubric:

  • Project Proposal Template
    • Game Description
    • Distribution of Work
    • Goals & Deadlines
  • Presentation
    • Title Slide
    • Each team member had roles
    • Resources are listed or shown
    • Game demonstration
    • Obstacles are identified
    • Presentation aesthetics
  • Game
    • Completion/Functionality
    • Creativity
    • Difficulty
    • Aesthetics/Graphic Design
    • Fun Factor

Tuesday - Thursday (12/2/14 - 12/4/14)

  • Missing or incomplete assignments?
  • Work on team projects!
  • Tips for teamwork and shared project work
    • All team members understand the goals (i.e. tell each other what you're doing)
    • Progress checks and updates (nobody can read your mind!)
    • Your actions affect the team (i.e. you mess up, the team messes up)
    • Work with each other and not against each other
    • Save often and download copies